I’m a game designer specializing in Level and Systems Design.
I’ve worked on all kinds of levels ranging from platformers, shooters and RPGS and dabbled in just as many systems! When designing I always try to deliver unique experiences for plyers by pushing a games mechanics to its limits! I’m always excited to work on new projects and meet new people! Whether it’s in teams big or small, experienced, or new, I adapt extremely well to any team! In my free time I enjoy doing research into obscure game franchises and play Racing and fighting games! I also am always working on some form of a side project which I’m more than happy to talk about!
Thanks for looking through my website!